![]() ![]() The only instancing that we have said we are committed to might be with the starting cities (if performance is an issue) and with the new player training areas. Will there be any 'instancing' involved and if so, how will it be utilized?Īlmost none. As far as player cap, that is TBD but we expect our servers to handle more load than most other MMORPGs because of the lack of the kind of NPC traffic/CPU usage in Camelot Unchained. The core rendering and server engines were, and are, being written from scratch. At the present time, the major exceptions are Nvidia’s PhysX (server side), HBAO+ (client side) and Wwise (sound engine). The Banes and Boons system is going to be a major boost to character customization and will epitomize the concept of “Choices Matter” that has been at the heart of this game’s Foundational Principles.Īre you using a 'homegrown' solution or Middleware solution and what total number player cap are you looking to attain?Īlmost all the tech currently in Camelot Unchained is homegrown. Is there anything you are would like to highlight in the character creation system? Our focus is on delivering a game that handles large-scale battles, not large-scale boob sliders. So, players will be able to customize some aspects of their character’s appearance, but certainly not in the kind of quantity and quality of something like Black Desert. come at a cost, both in rendering time and studio development time and we are not willing, right now, to commit to that level of customization. There needs to be a certain amount of customization of appearance in Camelot Unchained™, but as I’ve said since even before the Kickstarter begun, we are not trying to surpass the kind of character customization seen in some MMORPGs such as City of Heroes. Will there be the ability to customize the look of the characters? IE: height, weight, hair color etc. Thus, as of now we don’t have any races that are gender-locked, but it remains a possibility. For example, the Valkyrie race was written as being a two sex race, but it is one that would be a fit as a female-only race if needed/desired. We’ve talked about the possibility of gender-locked races, but not gender-locked classes. Will there be both genders available for all races/classes? We were fortunate enough to reconnect with Mark for some nitty gritty detail on the upcoming MMORPG title, Camelot Unchained. This time we decided to get a little more into the technical aspects of what makes this game work. In our previous interview with Mark Jacobs, CEO & Founder of City State Entertainment, we looked at a broad perspective of gameplay. PREVIEWS Mark Jacobs Discusses The Nuts and Bolts of Camelot Unchained ![]()
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